Level 2 In this phase you will write a basic version of the web application that can display but not create job listings. This means we don't yet have to worry about login and se
Homework Shortest Path Description In this assignment, you will use Dijkstra's algorithm to solve a shortest path problem in the context of a 2D game. In this game, an avatar moves inside a building that has walls, doorways, and other obstacles.
Homework Asteroids Shooter Description. You will implement an AI player to play a simplified version of Asteroids. In this version, the ship is anchored to the origin and can only rotate clockwise (CW) or counterclockwise (CCW). The asteroids ar
A Dolphin Population Model Build a model for a dolphin population over 150 years. Model Assumptions and Input: • Dolphins live for an average of 35 years, with a standard deviation of σ = 5 years. • Dolphins procreate starting at the a
Project 4 – Monster Masher Pitt is being threatened! Monsters are swarming and only YOU can stop them! You will implement a monster battling game and using your own custom functions to break the program into manageable chunks. Gameplay
CSCI 520: Consensus Programming Project Due: 4/1/18 Introduction In this assignment you will continue to hone your distributed systems development skills. You will implement a distributed consensus protocol and use it as a
Coursework specification for “Machine Learning” (CSC8111) 2017/18 Introduction This piece of coursework carries 20% of the overall mark for CSC8111. Students must complete the exercise described below and submit the completed work through NESS